Surface Pro X Discussion Thread (October 2019)

Discussion in 'Microsoft' started by JoeS, Oct 2, 2019.

  1. desertlap

    desertlap Scribbler - Standard Member Senior Member

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    In my best Joe Pesci voice...Am I funny to you???....:D:p
     
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  2. Bishop

    Bishop Keeper of Odd Knowledge Senior Member

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    "Da two yout's"
     
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  3. Steve S

    Steve S Pen Pro - Senior Member Super Moderator

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  4. jnjroach

    jnjroach Technology Strategist Super Moderator

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    What I've seen with 32bit emulation - especially with Teams is each process/thread may have low impact on battery, but the way Teams typically had between 12-16 processes running each with minimal impact - the cumulative impact was high. Also, emulated video/voice really impacted battery life. This is the area that has really improved for me. It appears that the SQ2/8cx2 handles the big/little more effectively and efficiently as well.

    My only x86 processes are Office related (OneDrive being the biggest suck)
     
  5. jhoff80

    jhoff80 Pen Pro - Senior Member Senior Member

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    Looks like the competition is launching with USB4/Thunderbolt all across the board. What do we think, 3-4 years before Microsoft adds that to their ARM devices? :D
     
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  6. desertlap

    desertlap Scribbler - Standard Member Senior Member

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    The proof will be in the real world results. but the gauntlet has definitely been thrown down. Puts the Pro X in harsher light too.
     
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  7. dstrauss

    dstrauss Comic Relief Senior Member

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    What are you talking about - they won't have TB4 in their Intel devices by then...:rolleyes:
     
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  8. darkmagistric

    darkmagistric Pen Pro - Senior Member Senior Member

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    one thing that is a little odd though...all the M1 Apple Silcon Devices only have 2 USB-4/C ports. It’s odd because while the Intel equivalent Mac air only had two, the Macbook Pro and a Mac Mini had 4 ports. It’s a weird omission, especially for the Mini since it’s basically a desktop and would likely have greater need for the additional ports. So is this a Limitation of the Apple Silcon itself, or is Intel limiting them to 2? (Payback for ditching them?)
     
  9. darkmagistric

    darkmagistric Pen Pro - Senior Member Senior Member

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    The lack of Apps does that enough. Adobe promised to bring the Creative Cloud to Windows on Arm over a year ago....yet nothing thus far. Yet for Apple Silicon, Lightroom will get released next month and Photoshop in 1st quarter of 2021. Even Clip Studio Paint as of its most recent Mac update is Apple Silicon supported, yet silence on Windows on Arm support. Microsoft needs to get developers on board if Windows on Arm is to stand any chance.
     
  10. desertlap

    desertlap Scribbler - Standard Member Senior Member

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    It's a combo of three things

    First, TB4 is fully integrated in to the chipset of the intel 11th gen whereas up to this point there has always an external controller chip.

    Apple's desire for secrecy, and thus not to tip off intel, probably delayed their development of either a new controller chip, or integrating it in to the A series architecture.

    Additionally, though it's fundamentally different with ARM versus Intel overall, the concept that we are familiar with on intel of PCIE "lanes" sort of applies here as well. In other words lack of sufficient "controller lanes". So thus for both of the above reasons, we have only TB3 and two ports.

    I'm certain that will be remedied by the next wave of ASI macs, likely coming around the next WWDC in June 2021

    Far more relevant to our crowd, the unified memory architecture presents a real challenge to something like a future MacBook Pro 16 with a high performance dedicated graphics card.

    On paper at least, ASI graphics, clobber even the latest XE graphics, but they are still nowhere near as fast as AMD 5x00 or Nvidia RTX chips.

    How/if Apple addresses this is going to be very interesting

    BTW: That's also why the external DGPU solutions don't work with new ASI macs

    PS: WOA has the same unified memory architecture and thus why to date, the WOA devices are portable oriented versus high performance.
     
    Last edited: Nov 11, 2020
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